Use the visible list as the source
This wheel chooses one label from the three-way decision entries shown on the page. Read the list first so the result matches the activity you intend to run.
Click anywhere on the wheel or press Ctrl+Enter to spin!
Add a middle option to a low-stakes choice when Yes, No, and more time are all reasonable outcomes.
The Yes No Maybe Decision Wheel adds a pause option to an informal choice. It can surface uncertainty, but it cannot resolve evidence, consent, safety, or competing priorities for you.
This wheel chooses one label from the three-way decision entries shown on the page. Read the list first so the result matches the activity you intend to run.
Every visible line is one slice. Remove accidental duplicates or stale entries when each label should represent one equal chance.
Use the selected three-way decision as a prompt, assignment, or next step, then apply your own context and judgment.
Use this three-way decision picker for a focused activity instead of leaving the choice to a long discussion.
Use Maybe when the group needs more information instead of forcing a premature binary answer.
Let the result select whether to continue, change, or revisit a low-stakes idea.
Use the result to identify which fact, conversation, or experiment would make the choice clearer.
A clear follow-up makes a random result useful and gives everyone the same next step.
Spin only after checking that all three outcomes are acceptable and reversible for the group.
Use Maybe to create a short list of changes before deciding whether to continue.
Ask what information would turn Maybe into a confident Yes or No.
Review the entries and the activity rules before spinning so a random result never overrides safety, consent, or the purpose of the session.
Decide which three-way decision entries belong in this round and remove anything outside the audience or activity.
Read every visible entry, check spelling and suitability, and add a short rule for how the result will be used.
Spin once, accept the selected three-way decision, and complete the follow-up activity you chose before the result was drawn.
Small setup choices improve fairness, clarity, and repeat use.
Agree whether Maybe means wait, research, ask someone, try a small test, or choose another option.
Use the wheel for reversible choices, not health, legal, financial, safety, or consent decisions.
A Maybe result is useful only when the group knows what information or action comes next.
A browser wheel is a transparent picker, not an expert system, database, prediction, or safety assessment.
The wheel cannot compare benefits, costs, risks, deadlines, or the interests of people affected.
A middle slice signals uncertainty; it does not mean the option is safe, wise, or likely to work.
Practical answers about using this three-way decision picker on Spin Wheels.
Define it before spinning. It might mean gather information, ask someone, test a small version, or decide later.
No. It is a prompt for low-stakes reflection and should not replace facts, consent, or an appropriate expert.
The browser selects one visible entry with the Web Crypto API before the animation starts. Each visible slice has the same probability; text inside an entry does not change that probability.
Yes. Entries can be edited in this browser and changes are saved in local browser storage on this device. Use the export control when you need a separate .wheel backup. Spin Wheels does not use accounts or cloud synchronization.
Continue with another focused picker for a nearby decision, lesson, game, or creative prompt.
Decision Tools
Use a simple two-option wheel for an informal tie break, game start, or low-stakes decision.
Decision Tools
Ask a light yes-or-no question and spin for a playful answer, reflection prompt, or conversation starter.
Decision Tools
Use a heads-or-tails wheel for a quick tie-breaker, game start, or informal two-option decision. Both visible outcomes have one equal slice.